Vray : Look Development : Automotive tyre

Vray : Look Development : Automotive tyre

Tyre_04_008 04_008_hypershadeThis is example of a Look Development project that I had completed, using the Vray renderer for Maya and Mudbox for some texturing.

The tyre treads a displacement map. Essentially, he tyre was geometry was rendered using 2 different shaders. This workflow was chosen as was the easiest way to create a uniform tyre tread pattern, while doing a flat projection texture for the tyres walls.

SitrlingFactory_02_022The tyres were used in a final render that was a Camera Projection and Vray test located here.

Below is a link to an example hip scene:


Note: no source images for the shaders have been included.